Mathamagical

Colin Davies wordrabbithole@gmail.com 793805062203

FAMILY ADVENTURE CHILDREN'S

Contemporary

Colin Davies

Logline

Why would Pi stop Dye Ameter walking more than three times round the table? And why would Mr Ameter do what Pi told him? Ben Small is good at English but rubbish at Mathematics. Branded a cheat by the headmaster of Cottomwall Grammar School because of the inconsistencies in his test results Ben feels he has no choice but to run away. Due to the storm he beds down for the night in the science lab of his school where, quite by chance, he meets a talking snake called Adder. Hearing Ben's story Adder asks Ben to come with him to Mathamagical, the city of Maths to help them solve an English problem and stop a war with the Advancing Alphas. Join Ben and Adder as they journey across the mathematical landscapes in their quest to save the numbers

Genre

Family, Adventure, Children's

Target Audiences

Age: 7-12

Target Gender: Universal

Setting

Cottomwall (fictional town) England and the Lands of Mathamagical

Based on a True Story

No

Publishing Details

Status: Yes: self-published

Year Published: 2012

Starting Description

A child wrongly accussed of cheating runs away from home and meets a talking snake. The pair go on an adventure in another world to save the distruction of Number at the hands of Letters.

Ending Description

Ben uses his abilty to think about the situalation to prove that everything had just been a big misunderstanding.

Group Specific

Information not completed

Hard Copy Available

No

ISBN

Information not completed

Mature Audience Themes

Information not completed

Plot - Other Elements

Coming of Age, Happy Ending, Meaningful Message, Philosophical Questions

Plot - Premise

Quest

Main Character Details

Name: Ben Small

Age: 11

Gender: Male

Role: Protagonist

Key Traits: Heroic, Underdog

Additional Character Details

Name: Adder

Age:

Gender:

Role: Mentor

Key Traits: Adventurous, Beautiful, Charming, Educated, Empathetic, Extraordinary Powers and Abilities, Flexible, Aspiring, Complex, Engaging, Heroic

Additional Character Details

Name: Pi

Age:

Gender:

Role: Sidekick

Key Traits: Educated, Empathetic, Clumsy

Additional Character Details

The author has not yet written this

Logline

Why would Pi stop Dye Ameter walking more than three times round the table? And why would Mr Ameter do what Pi told him? Ben Small is good at English but rubbish at Mathematics. Branded a cheat by the headmaster of Cottomwall Grammar School because of the inconsistencies in his test results Ben feels he has no choice but to run away. Due to the storm he beds down for the night in the science lab of his school where, quite by chance, he meets a talking snake called Adder. Hearing Ben's story Adder asks Ben to come with him to Mathamagical, the city of Maths to help them solve an English problem and stop a war with the Advancing Alphas. Join Ben and Adder as they journey across the mathematical landscapes in their quest to save the numbers

Short Summary

A child wrongly accussed of cheating runs away from home and meets a talking snake. The pair go on an adventure in another world to save the distruction of Number at the hands of Letters.


Ben uses his abilty to think about the situalation to prove that everything had just been a big misunderstanding.

Development Pitch

About The Author

Core Theme

Quest

Characters

Main Character

Name: Ben Small

Age: 11

Gender: Male

Role: Protagonist

Key Traits: Heroic, Underdog

Character 1

Name: Adder

Age:

Gender:

Role: Mentor

Key Traits: Adventurous, Beautiful, Charming, Educated, Empathetic, Extraordinary Powers and Abilities, Flexible, Aspiring, Complex, Engaging, Heroic

Character 2

Name: Pi

Age:

Gender:

Role: Sidekick

Key Traits: Educated, Empathetic, Clumsy

Supplemental Materials

Information not completed