TEMPLARS QUEST TRILOGY: The Lost Ark

Thomas H. Ward

Book Cover

GENRE

ACTION ADVENTURE APOCALYPTIC MYSTERY SCI-FI

    Core Theme

    THWARTING EVIL AND DEFENDING THE HOMELAND

    TIME PERIOD

    Future

    COMPARABLE TITLES

    NATIONAL TREASURE, FOOL'S GOLD

    CHARACTER LIST

    • JACK GUNN: 50. FIT, ANTI-BULLY, SOFT SPOT FOR KIDS.

    • ADAM: 13. GRAND MASTER OF THE TEMPLAR WARRIORS

    • BALDWIN: LATE 30S. COMMANDER, GRUFF, QUIET

    • MAGGIE: 30S. BADASS, SEXY, WILD SPIRIT

    Logline

    A story about the bonding between a ruthless hard man (Jack Gunn) and his adopted Grandson, Adam, who is in possession of the Sword of Jerusalem. They encounter many life threatening perils during the quest, which test their faith in GOD and in each other.

    Target Audiences

    Age: 18-34,35-54,55+,13-17

    Target Gender: Universal

    Setting

    The story takes place in the United States from St. Pete Florida to the Grand Canyon in Arizona. Traveling through several states and locations. Petrified Forest, Comanche Nation and other locations.

    Based on a True Story

    No

    Publishing Details

    Status: Yes: with a Publisher

    Publisher: Transcendent Publishing

    Year Published: 2017

    Starting Description

    The story starts when Jack Gunn meets an old man who claims that a higher power had sent Jack to save his Grandchildren. The young boy (Adam) and girl are adopted by Jack. Jack discovers Adam has a sword with a map engraved on the blade showing the location of the Lost Ark, given to him by his...

    Ending Description

    After a long and perilous quest Jack and Adam have bonded. They find the Ark but Adam is given a new assignment or a new quest, so to speak. He keeps it to himself until the time is right to advise Jack. He does not want to alarm his new Grandfather.

    Group Specific

    Information not completed

    Hard Copy Available

    Yes

    ISBN

    ISBN-10: 0998757683 and ISBN-13: 978-0998757681

    Mature Audience Themes

    Language/Profanity

    Plot - Other Elements

    Happy Ending,Meaningful Message,Philosophical Questions

    Plot - Premise

    Quest

    Main Character Details

    Name: Jack Gunn

    Age: late 50's

    Gender: Male

    Role: Mentor

    Key Traits: Masculine,Adventurous,Badass,Confident,Empathetic,Faithful,Heroic,Honorable,Leader,Patriotic,Religious,Strong Moral Code

    Additional Character Details

    Name: Maggie

    Age: 30

    Gender: Female

    Role: Sidekick

    Key Traits: Adventurous,Badass,Aggressive,Charming,Complex,Faithful,Honorable,Seductive,Sexy,Skillful

    Additional Character Details

    Name: Adam De Molay

    Age: 13

    Gender: Male

    Role: antagonist

    Key Traits: Modest,Clumsy,Empathetic,Faithful,Honorable,Secretive,Strong Moral Code,Religious,Adventurous,Confident

    Additional Character Details

    Name: Baldwin

    Age: 40

    Gender: Male

    Role: logical

    Key Traits: Adventurous,Badass,Aggressive,Masculine,Obedient,Confident,Skillful,Heroic

    Brief

    Jack Gunn takes on the role of adopted grandfather to a very special boy. Adam, the Grand Master of the Templar Warriors and wielder of the Sword of Jerusalem, holds the future of America's fate in his hands. Together, the two must decipher the sword's ancient map and find the location of the fated Ark of the Covenant, track it down, and ensure it doesn't end up in the wrong hands.

    What We Liked

    - The initial draw for this property is the action/adventure/sci-fi premise. There is a strong sense of division between the states as the US government has recently collapsed, and we get to see a journey through the US as it would take place in the early stages of domestic anarchy.
    - The more sci-fi and history elements bring in the Egyptians and Templars of old while suggesting that they once traveled to unsettled America bringing items of religious significance. It is an ambitious tale if nothing else, and while it does not always hit on every note, it has good potential.
    - This property seems more suited towards film. Its meaty three arc structure will provide enough variation of action, dialogue and historical lore to keep the audience going into the two hour mark.
    - The story is well divided between the two incidents where the sword is stolen and where Adam is kidnapped. The resolution of the film in the Grand Canyon is a strong enough resolution as is; it could also leave room for a twist and potential future films.
    - Key points: Action, Adventure, Sci-Fi, Christianity, Religious History

    Synopsis

    In 2025 US, the government has just collapsed. Jack Gunn meets a man from the Templar Knights who tells him that God has asked Jack to protect his two grandchildren. Jack takes the kids back to his compound and learns that the boy, Adam, is the beholder of a powerful artifact known as the sword of Jerusalem.

    A year passes before Adam's uncle Christian comes to claim the boy. It turns out Christian is a member of the Templar Warriors, but he is corrupt. He wants the Sword to study the map etched into its blade. The map supposedly leads to a sacred item known as the Ark of the Covenant brought to the US by the Templars in the 14th Century. Adam approaches his uncle and unsheathes the sword, which shines light down upon them before striking Christian dead. The rest of the Templar Warriors bow to Adam as their Grand Master, and this convinces Jack to follow the map and find the Ark. They assemble a crew and head out on the road. The must travel from Florida across the southern US states to the Grand Canyon in Arizona.

    They travel for several weeks, passing roadblocks and dispatching of evildoers and anarchists in this devolving American landscape. At one point, the sword is stolen. They track down the perpetrators and find they have been burned to death by the light of God that surges through the blade. When Adam and Jack touch the blade, Jack sees his life flash before his eyes. He is deemed worthy and not stricken down by God's light. They continue for several more weeks, working their way through Oklahoma, Texas and New Mexico. In the Petrified Forest in New Mexico, a man traveling with Adam by the name of White Feather tricks Adam into being captured by a group of Nomads. Jack and his envoy track them down and kill the nomads, rescuing Adam and securing the sword before making their way into Arizona.

    When they arrive at the Grand Canyon, they realize that nomads have been ahead of them since they left New Mexico. They hire a local guide to help them navigate the path as they search for an ancient Egyptian temple used by the Templars to hide the Ark of the Covenant. After much travel, they arrive to find several dead nomads, struck down by the light of God, outside a cave. Jack and Adam go in, where they find an altar. Deep in the cave, they unsheathe the Sword of Jerusalem and watch as the Ark is presented to them. They decide to protect the Ark, refusing to tell anyone what they have found, and sheath the Sword, sealing the Ark in stone as it has remained for hundreds of years.

    About The Author

    Thomas H. Ward is an author of several books including Tocabaga, Gun Talk and Critical Incidents. He is an MBA and former engineer who has done work for government subcontractors before turning to fiction after a time writing technical manuals and business books.