FUN BOOK COLLECTION V1
GENRE
FANTASY CHILDREN'S
Core Theme
MORALITY.
TIME PERIOD
Other
COMPARABLE TITLES
TALL TALES AND LEGENDS, STORYBOOK MUSICALS, MR ROGERS
CHARACTER LIST
TED: 8. SON OF A FARMER/FISHER.
GUS: 7. NEPHEW OF A WOODCUTTER.
SOOZ: 7. GRANDDAUGHTER OF A FARMER.
NADIRA: 30S. QUEEN WITH A PASSION FOR CHILDREN.
SILK: 7. DOLL COLLECTOR, WITH A PASSION FOR MAKING DOLL CLOTHES.
Logline
The story is about kindness, gratitude, and moral character where if some efforts are made, miracles still happens. It takes on multiple situations which lead to dreams to come true. In addition, it's also about where even some fairy tales can happen.
Target Audiences
Age: 7-12,6 and under
Target Gender: Universal
Setting
Village, Farm, Palace, Zoo, School
Based on a True Story
No
Publishing Details
Status: Yes: self-published
Publisher: OUTSKIRTS PRESS
Year Published: 2020
Starting Description
The story start of with children doing what they like to do. The element that keeps the story going is when good deeds can lead to great rewards.
Ending Description
The end of the story shows kindness is the key for great rewards.
Group Specific
Information not completed
Hard Copy Available
No
ISBN
978-1-9772-0595-7
Mature Audience Themes
Information not completed
Plot - Other Elements
Happy Ending,Meaningful Message
Plot - Premise
Other
Main Character Details
Name: Different Main Characters
Age: 7
Gender: Other
Role: Protagonist
Key Traits: Selfless
Additional Character Details
The author has not yet written this
Additional Character Details
The author has not yet written this
Additional Character Details
The author has not yet written this
Genre
FANTASY
Brief
A compilation of short children stories that intends to emphasize notions such as the importance of kindness, hard work and patience for little kids.
Overall Rating
FAIR
Narrative Elements
Authors Writing Style: FAIR
Characterization: FAIR
Commerciality: GOOD
Franchise Potential: FAIR
Pace: FAIR
Premise: GOOD
Structure: FAIR
Theme: FAIR
Accuracy of Book Profile
Yes, it is accurate.
Draw of Story
The idea of very short children fantastic tales aiming to fortify important concepts for kids from very early in their lives.
Possible Drawbacks
Most of the stories are too short and could be a bit better developed so the payoff would also be more impactful in general.
Use of Special Effects
THE STORY RELIES A LITTLE BIT ON SPECIAL EFFECTS
Primary Hook of Story
It is a simple concept that could however be very interesting for small kids, especially because it brings up colorful characters and narratives to attract and retain their attention.
Fanbase Potential
If adapted into a series or TV show, with a different story at every chapter, it could become a favorite for many young kids.
Awards Potential
Only considering awards for children fiction, but there would have to be some revision to the stories, since they are presently a bit too simplistic.
Envisioned Budget
LOW BUDGET
Similar Films/TV Series
SESAME STREET - ONE OF THE MOST BELOVED CHILDREN TV SHOWS IN HISTORY, WHICH ALSO HELPS KIDS TO DEAL WITH THEIR EMOTIONS AND TEACHES THEM IMPORTANT LESSONS ABOUT LIFE AND KINDNESS. ASK THE STORYBOTS - A COLORFUL KIDS SHOW WITH A STRONG PEDAGOGICAL VEIN
What’s New About the Story
The most original aspect of the stories included in the book is the way they try to show kids through narrative that money isn't the most important thing in the world and how good deeds, kindness, hard work and patience can lead to success and a great payoff. However, the stories could be further developed and told in a less generic way so the book would become more memorable.
Lead Characters
They are mostly selfless, kind-hearted and well-intentioned people, who end up learning an important lesson about life.
Uniqueness of Story
Not really a rare gem. The way it is now, it is too similar to other children-oriented efforts. In order to be improved, the stories should be imbued with more personality and gravitas.
Possible Formats
TV Series - Cable, TV Series - Streaming
Analyst Recommendation
WORK IN PROGRESS
Justification
While the story has many positive points, it has room for improvement (see possible paths below). If you can't change the story at this point, my suggestion is using your notes as a guide to highlight the best aspects of it when taking the next steps, either putting a pitch page together, a treatment, or a presentation.
Tips for Improvement
The stories need to be more remarkable. In order to do that, they would probably have to be bigger, further developed and have more detailed occurrences. The characters themselves are mostly blank spaces and would hardly connect with the audiences with no more development than they have earned so far. Even in short narratives, characters need to be charismatic and the main actions engaging from start to finish. Otherwise, you may lose your audience very quickly. As it is now, there is not even enough material for an adaptation longer than 2 or 3 minutes per chapter. So, maybe using and working on the premises already established for each narrative, further expanding them to more suitable dimensions would make it closer to a successful adaptation. And, furthermore, this would also allow for more interesting and unique elements to be added to the stories, making them richer and more engaging.
Brief
A collection of children's fantasy stories that aim to teach kindness, gratitude and morality.
What We Liked
The stories are overwhelmingly positive, with consistent messaging throughout. The takeaways are relatively basic, but likely easy for children to engage with and relate to.
Film: Because this collection is an anthology, it doesn't feel quite as well suited for film unless the stories were split and franchised. In terms of messaging and theme, the stories work well because they are consistent and positive throughout. But overall, the project feels like a better fit for the television format.
TV: As an anthology series, this collection could fit the television format nicely. There is room for expansion, continuity and multiple storylines and protagonists to follow throughout. There is also potential for merchandising and franchising, given the target market.
Key points:
Good core message.
Theme.
Anthology potential.
Merchandising potential.
Positivity.
Synopsis
THE MONEY TREE:
TED (8) decides to grow a money tree so he wouldn’t have to work. TED’S FATHER travels deep into a jungle and brings back a rare plant. Ted’s father tells him that the plant will increase any money he places below it. Ted deposits his pay, and it doubles. Ted discovers the secret of the money tree but decides to continue caring for the plant anyway.
GUS THE WOODCUTTER:
GUS loves school, but spends his time cutting wood. He lives alone at the edge of the forest and prays for more money. He begins finding injured animals in the forest and taking them home to care for them. He rescues a deer, and it turns into a witch. The other animals turn into people, and Gus learns that they were transformed by an evil wizard. Some of the animals are fairies, who grant Gus’ every wish and they live happily ever after.
SOOZ’S TREASURE:
SOOZ (7) loves animals and begins taking care of the sick ones. Woodcutters and hunters begin delivering all the injured and sick animals they find in the forest. SOOZ’S GRANDMOTHER teaches her the difference between the farm animals and the wild ones, and many children come to see Sooz’s animals. Sooz turns the farm into a zoo, where all can gather to marvel and learn about the animals.
THE CANDY’S TOUCH:
NADIRA (30s), a queen, loves children. She spends all her riches buying candy for them. When the money is gone, Nadira consults her fairy godmother, who gives her only one wish. Nadira wishes that everything she owns will turn to candy. The children appear and eat all the candy. The children feel sorry for Nadira and invite her to join their school. Nadira discovers that she loves teaching and gets a job.
SILK:
SILK has a love of dolls. A FAIRY appears and asks Silk to watch over several worms. Silk begins feeding the worms and they form cocoons. When they emerge, threads of silk appear. The KING gets word of the fabric and asks Silk how he can repay her. Silk wants to make clothes for all the dolls and the King agrees. He names the fabric after her, and Silk continues making doll’s clothes.
THE LITTLE CATERPILLAR:
A caterpillar sits on a leaf, and marvels at a butterfly. The butterfly encourages the caterpillar to eat so it can become big and strong. The caterpillar is dismayed when it becomes fat, but the butterfly tells the caterpillar to trust the process. Soon enough, the caterpillar cocoons. It emerges a butterfly and learns that the butterfly is its mother.
THE BUTTERFLY AND THE BEE:
A butterfly and a bee quarrel over the same pollen. They discover that they both have the same needs and decide to share the pollen.
FALL FOLIAGE:
MARY (30s) asks her daughter, SHARON, to take in the fall foliage. They marvel at all the different colors and decide that they enjoy watching the seasons change.
RAY MEETS THE CLOUD FAIRY:
A girl named RAY lives with her parents but is very lonely. She watches her reflection in a lake and sees another reflection next to her own. It is a cloud fairy named GLOW, who shapes the clouds into anything that somebody requests. Before the fairy leaves, she tells Ray that she’ll always have a friend in the clouds.
THE GIGGLER:
SAL (10) loves telling joke. A KING puts out a call from comedians and Sal answers. She fails on stage and is pelted with food. Sal is brought to the kitchens to work. There, she learns how to tell jokes properly and tests them out on the staff. When she gets back on stage, she is applauded. The King throws her his crown and offers her the kingdom, but Sal asks him to build a school for budding comedians instead. The school is a success and produces many great comedians.