ARTHUR, ONCE AND FUTURE KING
ACTION SCI-FI FOLKTALE YOUNG ADULT FANTASY APOCALYPTIC
2000s,Across Centuries
MALCOLM DURRANT
Logline
Arthur A sword made him a King But the people made him a Legend A proud nation forced to bow leads a boy king to rise again and take a stand
Genre
Action,Sci-fi,Folktale,Young Adult,Fantasy,Apocalyptic
Short Summary
Britain, after Europe has fallen, has been invaded by the Federation of Russian States. On the west coast the destiny of a teenage boy will see a young Arthur, a direct descendant of the legendary King Arthur once more rise and lead an army of teenage resistance against the mighty Russian Bear.
The story will see Arthur and his Knights turn the tide and lead a nation to rise again from their knees and begin to create a new legend. A sword made him a King but the people will make him a legend.....once more.
Setting
UK but primarily the west coast of Cornwall, Devon and Wales
Based on a True Story
No
Plot - Premise
Overcoming Monster/Villain,Quest,Rebellion Against 'The One',Internal Journey/Rebirth
Plot - Other Elements
Coming of Age,Happy Ending
Mature Audience Themes
Information not completed
Main Character Details
Name: ARTHUR PENDRAGON
Age: 15
Gender: Male
Role: Protagonist
Key Traits: Adventurous,Aspiring,Charming,Patriotic,Decisive,Strong Moral Code,Underdog,Leader,Honorable,Heroic,Heartthrob,Selfless
Additional Character Details
Name: Arthurs traditional knights in modern form
Age: 12-16
Gender: Other
Role: Sidekick
Key Traits: Adventurous,Underdog,Strong Moral Code,Visionary,Funny,Skillful,Selfless,Patriotic,Decisive,Faithful,Heroic,Honorable
Additional Character Details
Name: Commander Dustinski
Age: 40
Gender: Male
Role: antagonist
Key Traits: Masculine,Villainous,Complex,Aggressive,Unapologetic,Clumsy
Additional Character Details
Name: MERLIN
Age: UNKNOWN
Gender: Male
Role: protagonist
Key Traits: Secretive,Honorable,Faithful,Funny,Skillful
Development Pitch
The story of King Arthur has inspired generations of writers and philosophers looking for a visualisation of the precept of good and evil, of victory in the face of adversity. Of the many retellings of the story a constant remained, that in the nation's hour of need, when it cried out for a hero to return, Arthur King of the Britons would rise again and once more, accompanied by his band of Knights free his people. But Arthurs world has changed and the sword has been replaced by Cyber weapons, his knights are not only young male hero's but now strong female characters whose roots are global and not simply from the Celtic world as before. Yet Arthur will need the centuries old wisdom of Merlin, discover mystic tales to find keys from the past to open doors of today, to give his people hope and thus inspire a world that is suffering.
Genre
ACTION, FANTASY, WAR
Brief
Two British pilots are shot by the Russians and, after ejecting their sits, end up falling towards a town. Young Arthur meets one of these pilots, and together with his friends, they discover an evil plan by the Russians to demolish several English sights such as Big Ben. Arthur and his modern knights will use cyber weapons to reverse the plan and save the day.
Overall Rating
FAIR
Narrative Elements
Authors Writing Style: FAIR
Characterization: FAIR
Commerciality: GOOD
Franchise Potential: GOOD
Pace: GOOD
Premise: GOOD
Structure: GOOD
Theme: GOOD
Accuracy of Book Profile
It does, but the author chose to detail only one of the short stories present in the book, so the profile could be considered incomplete.
Draw of Story
It doesn't start directly on the hook, but in a detached plot scene a year before the main action, inside a museum that apparently is under attack. It is an unusual way of instigating the public about what is to come, defining the type of world in which the story takes place, and showing how wars and political disputes affect citizens' daily lives.
Possible Drawbacks
The entire script rotates around a single plot, and it ends up being monotonous. Arthur and his friends have a journey that needs to be told, but it's all about the villain's attack and how these teenagers will solve the situation. Adding extra subplots and conflicts could help.
Use of Special Effects
THE STORY RELIES HEAVILY ON SPECIAL EFFECTS
Primary Hook of Story
Stories that put a group of ordinary teenage friends at the center of the action have great appeal. Having them fight such a powerful war enemy using exclusively cyberweapons sounds even more enjoyable.
Fanbase Potential
If well produced, with a more solid character development work, higher stakes (which put the human, individual side more at risk than the touristic sights), and a more complex central conflict, the history of Arthur's modern knights could attract a big fanbase.
Awards Potential
It may have some potential for awards focused on action or teenage audiences.
Envisioned Budget
LARGE BUDGET
Similar Films/TV Series
RED DAWN: A GROUP OF TEENAGERS FIGHTS AGAINST THE SOVIET ARMY. STRANGER THINGS (SERIES): A GROUP OF TEENAGE FRIENDS TEAMS UP TO DEFEAT AN EVIL FORCE.
What’s New About the Story
The reference to King Arthur's knights is quite interesting when brought to a modern context. This mix of war, cyber technology, and medieval knights sounds quite original.
Lead Characters
The teenagers have nuances that differentiate them from each other, but they could be even more complex and diverse. When we think of groups of friends in films and series, each group member is generally unique, recognizable by its own characteristics. They function as a fundamental part that complements the group as a whole. These characters could be better developed to give us the feeling that this group works well because everyone is there together.
Uniqueness of Story
Not a rare gem. The most mystical part, more focused on the tales connected to King Arthur and Merlin's wit, could give a fascinating touch to this story.
Possible Formats
Film
Analyst Recommendation
WORK IN PROGRESS
Justification
The premise is exciting. The author's idea makes us want to watch the movie. Mixing King Arthur's legends with an apocalyptic setting is quite original and worthy of attention. However, some adjustments would need to be made to make the work more complete and relevant. Improvements in characters, conflicts, stakes, subplots, structure, and dialogues would be necessary for a more remarkable result.
Tips for Improvement
The central characters, especially Arthur, would need to show themselves deeper, be more memorable, interesting, diverse to make us like the group even more. The central conflict seems too simple. We have this feeling because of the way the narrative unfolds. The structure that alternates scenes between villain and protagonist makes the whole story seem a bit repetitive. On one side, we see the villain commanding the attacks, and the protagonist, on the other side, discovering the plan and trying to reverse it. If the screenwriter adds more internal and external conflicts and extra subplots to the central narrative, we would have a more robust plot. It is not putting unnecessary information into something to make it longer, but to better explore the possibilities that this story offers. For example, since the base reference is King Arthur and his knights, why not make more profound use of these legends? The base reference could help a lot in building characters, conflicts, and goals. The antagonist could be less evil. He almost sounds like a cartoon villain. He would be more interesting and terrifying if he acted more realistic. The target audience is something to think about. Many films have unrestricted target audiences and reach from children to older people. Still, in order to succeed, they present universal stories or two levels of narrative interpretation to include children and adults. In the case of Arthur, once and future king, to reach these two universes, you would have to add this extra narrative layer or decrease the age range, and explore the possibilities of plotting for a more focused audience.