The Blood Connection

Charlie Brook Hopkinson

Book Cover



    Core Theme











    • SEAN: 50S. GARY'S UNCLE.



    After shocking discovery about werewolves and vampires, young man is set the task from hell, to open the ancient coffin standing in the British Museum or he'll die soon.

    Target Audiences

    Age: 18-34,35-54,13-17

    Target Gender: Universal



    Based on a True Story


    Publishing Details

    Status: Yes: self-published

    Publisher: self-published

    Year Published: 2019

    Starting Description

    The main hero is Gary Rogers, 22 years old young man who is working as a self-employed cameraman. While filming airsoft competition, an unusual incident had happened. It was an accidental encounter with a werewolf that had turned his life upside down.

    Ending Description

    To save his life, Gary has been injected with blood of old vampire making the unbreakable connection between them. Together they have to open the ancient coffin standing in the British Museum or they will die.

    Group Specific

    Information not completed

    Hard Copy Available



    Information not completed

    Mature Audience Themes

    Extreme Violence

    Plot - Other Elements


    Plot - Premise


    Main Character Details

    Name: Gary

    Age: 22

    Gender: Male

    Role: Antagonist

    Key Traits: Adventurous,Confident

    Additional Character Details

    Name: Simon

    Age: 28

    Gender: Male

    Role: Sidekick

    Key Traits: Adventurous,Badass,Masculine

    Additional Character Details

    Name: Jessica

    Age: 25

    Gender: Female

    Role: sidekick

    Key Traits: Adventurous,Confident,Educated

    Additional Character Details

    Name: Jessica

    Age: 25

    Gender: Female

    Role: sidekick

    Key Traits: Adventurous,Badass,Confident,Sexy

    Development Pitch

    The world is rich and complex and could be an effective source material for a TV series or movie. The supernatural world built in this story is imaginative and vivid, with werewolves and vampires created using expected tropes, as well as several beings (shape-shifters and neo-shamans) in the ‘Viviter’ world that may not be common in the cinematic portrayals of the genre. It's an adventure story about discovering the new world existing behind the veil full of shape-shifters, who's not only blended in normal world, but had created the guild for their protection.




    Young man watches his friends get attacked by a werewolf and learns that his brother is a werewolf. The guy almost dies so a vampire gives him some vampire blood to save him, but it connects the two forever and that vampire's maker is in danger of dying which would kill them both. They put on a play to save the day and free the old vampire.

    Overall Rating


    Point of View


    Narrative Elements

    Authors Writing Style: FAIR

    Characterization: FAIR

    Commerciality: FAIR

    Franchise Potential: FAIR

    Pace: FAIR

    Premise: FAIR

    Structure: FAIR

    Theme: FAIR

    Accuracy of Book Profile

    The book profile accurately reflects the book.

    Draw of Story

    I liked the scenes with Patric, the vampire that eats other vampires, and the scenes where he had sex with his vampire lover and ate her, but then the story didn't go back to Patric for over two hundred pages.

    Possible Drawbacks

    This was written by someone who clearly is a native English speaker but wasn’t careful to edit this a little. There are words missing everywhere and really bad grammar choices, and it made the book a struggle to get through. Instead of working on the plot and characters, the author spends time building up the rules of their world, only to then break those rules whenever it fits the story. Make firm rules for the story and stick to them, and find a way to introduce the world's rules into the story in a way other than just listing it.

    Use of Special Effects


    Primary Hook of Story

    It's a new world of all sorts of fantasy creatures.

    Fanbase Potential

    The romance would have to improve. There's a "will they or won't they" thing it's trying to go for with a guy who's almost 40 and a guy who's 22 competing over the same girl who expresses zero interest in either of them, but it doesn't go anywhere. This could get a fanbase if they focus on the three chapters from the villain's point of view, which were very interesting.

    Awards Potential

    Not likely.

    Envisioned Budget


    Similar Films/TV Series


    What’s New About the Story

    It's unique in that the world also has leprechauns, shamans, witch hunters, every creature… but the focus should be on those then instead of on werewolves and vampires like everything else. Also, the main plot of this story is literally a subplot in the first season of What We Do in The Shadows.

    Lead Characters

    Most characters have really unique, compelling goals, but Gary, a guy in a world of vampires and werewolves, wants to be… a film student. Not a director or anything. His biggest ambition is to be a film student and he is excited to film the fantasy elements thinking it will give him instant fame and access to film programs in universities.

    Uniqueness of Story

    This is not a rare gem. It could be improved if instead of a novel it was little vignettes of just the scenes with Patric, because the author can write visual and graphic descriptions of violence but currently fails to put together a complete plot.

    Possible Formats

    Film - Indie

    Analyst Recommendation



    As it is at the moment, this book has a canned, cliche plot in a canned, cliche world. It lacks a strong plot. To improve, there would need to be major changes--the characters, especially Gary, would need to be more active and have an effect on the world around them instead of just going along with whatever the laws of the universe deem will happen at that moment.

    Tips for Improvement

    Write down the rules of the world next time before writing the world itself. Give the characters strong wants so that they act on the world instead of just reacting to the threat of death. Allow characters to feel their feelings and discover things about the world in interesting ways other than three hundred pages of people just telling information to each other.


    Gary thought he was a normal twenty two year old from a normal family until he got attacked by a werewolf. He then learns not only that his older brother and uncle are werewolves, but that a world including vampires, witches, leprechauns, and more exists within in our world.

    What We Liked

    - This is a very full world that is ripe for a long series with so many different fantastical elements.
    - Film: As a film, this would be a large scale epic focusing on the race to Erick's casket.
    - TV: As a television show, this would be great because viewers could tune in each week and see a new piece of the world or even continue the storyline of a few characters.
    - Key points: large cast of main characters; established universe; established universe backstory; diverse cast; creative fantasy elements


    Gary, a twenty two year old film student, is participating in an Airsoft scavenger hunt event where the winning team receives a large cash prize. He's on the team with his older brother, Mark, a ladies man, and his best friends, Simon and Jessica. The team is about to win the tournament, but before they can celebrate, they hear noises outside of the cabin in the woods where they are competing. They think that it's another team, so they hide. In walks a large, menacing, wolf-like creature. Gary is stunned to realize that the creature before them is a werewolf. Before anyone can react, someone else walks in--a gaunt, pale man with a strange aura that seems to be a vampire. Gary looks beside him and sees that Jessica's eyes have rolled into the back of her head and she is on the floor and speaking incoherently. Simon and Mark are hiding behind the door and the vampire hears them. Upon seeing the monster, Simon punches him in the face, but is quickly bitten. Gary moves to defend his friend but is thrown into the wall easily by the werewolf. Mark gets angry and calls the werewolf Robert and the vampire Draco--he warns them that they must now work to save the life of all three of them. Mark is a werewolf and has hidden this part of his life from his younger brother, as Gary did not receive any werewolf genes or witch hunter genes and had a chance at a normal, human life.

    Mark takes Gary to the hospital, where he is soon joined by their uncle Sean, who is also a werewolf. Gary is unresponsive to the medical tests and it looks like he might die, so Draco steps in and offers to save his life by giving him some of his vampire blood. Mark is reluctant to let Draco give him the blood despite the assurances that Gary won't turn into a vampire without the ritual, but eventually has no choice but to let Draco proceed with the transfusion as Gary nears death. The transfusion works and Gary soon wakes up, alive and well, but forever changed and connected now to Draco and this world of magic behind the veil. Sean and Mark explain that Gary's parents were not normal humans, but a human and a witch hunter, and that they were not killed in a car accident, but by a vampire. They tell Gary that they are sorry for keeping this world from him but Gary understands and forgives them both.

    Meanwhile, Simon is in danger of turning into a werewolf or dying, as the night he was bitten was a full moon. Robert is petrified at the thought that he might have turned Simon into a werewolf as it goes against a set of laws that govern the world of fantastical creatures like werewolves and vampires. A shaman comes to try and help Simon through his transition, warning that it will be extremely painful and might kill Simon because the full moon that night was also a blood moon. Simon is able to complete his transition and Robert is tasked with bringing this outsider into his pack. Robert reluctantly accepts Simon and teaches him to use his newfound powers of transformation.Jessica is in danger of losing her mind, because normal human beings, upon seeing vampires or werewolves, can go insane. The shaman performs rituals on Jessica that save her life and her mind, but after a few days she starts to notice weird symbols appearing and disappearing on her skin. After a while, Jessica trains with the shaman and learns more about the rituals and magic within the world.

    Gary starts getting sick with dark blood gushing out of his eyes and nose. Sean and Draco and Robert arrive and explain that when Draco gave Gary his blood, he connected the two forever, so if Draco dies, Gary will die. What's worse is that Draco is the direct vampire descendant of an old, powerful vampire named Erick who is locked away in a casket that is currently an exhibit at the British Museum. Erick is dying, and if Erick dies, Draco will die, and then Gary will die. The group needs to act quickly as Patric, a vampire of a species that feeds on other vampires, wants to kill Erick to claim his place as the Vampire Prince of London. The group formulates a plan to open the casket, releasing Erick and saving them all: they will write a play inspired by Romeo and Juliet, and opening the casket will be the final act. They perform the play and Erick is freed, soon taken by The Guild, the governmental organization that regulates and legislates rules for magical creatures. The Guild informs them all that they will receive rewards for their help, and Draco, who has gone into hiding, is the one officially given the blame for Erick's disappearance. Patric's lover, Roseanne, died in the chaos that erupted after the play, and Patric is furious but fueled by vengeance, especially once he learns that Draco may not even be a vampire and comes from another world entirely. Marie Tussaud comes to visit Gary and warns him that they can't trust The Guild, but hints at a special task she might have for him.

    About The Author

    Charlie Brook Hopkinson is a UK-based screenwriter and author of dark, urban fantasy.